DSP - What works

-- Source: https://wiki.dspt.info/index.php?title=What_Works&action=edit&oldid=22872

(last known edited list on DSP wiki)

The Goal
The idea for this wiki page originally stemmed from Tarupron's post on the forums (What do these servers have to offer?) with the goal to create a list for everyone of what works and what doesn't. Throughout the thread it was brought to my attention that there are some things that do work but have major bugs in them that may prevent someone from wanting to even bother with it. As the original poster is no longer active, a new topic has been created for update submissions:

The goal? To put it simply, the goal of this page is to create a quick reference guide for those currently playing to know what works and what doesn't. For those who aren't playing it is meant as an informative page designed to showcase what features of the game currently do and do not work.

Just because something is listed here as not working does not mean it is never going to be implemented, all it means is that it is not currently implemented and could very well be in the works.

So without further ado, here is the list.

What Works and What Doesn't
For reference when scrolling through under each category it will be listed by expansion.

ie. Under Events it will go original content > Zilart > Promathia > ToAU, etc.

Legend:

= Working

= Working, with bugs

= Not working

White writing = unconfirmed

Besieged
Not implemented.

Events
For clarification, what is listed here is what would be classified as a Linkshell event in retail, or anything you may need a group to accomplish.

High Notorious Monsters (HNM)
-- If by "works" you mean "spawnable and has some incorrect TP moves."

Jailers
Need testing

ZNM
Many can be spawned. Most do not have correct AI/spell lists, are completely missing their TP moves, or both.

Tier I
Chamrosh

Cheese Hoarder Gigiroon

Vulpangue

Brass Borer

Claret

Ob

Chigre

Lil' Apkallu

Velionis

Tier II
Iriri Samariri

Iriz Ima

Lividroot Amooshah

Anantaboga

Dextrose

Reacton

Verdelet

Wulgaru

Zareehkl the Jubilant

Tier III
Armed Gears

Dea

Gotoh Zah the Redolent

Achamoth

Khromasoul Bhurborlor

Nosferatu

Experimental Lamia

Mahjlaef the Paintorn

Nuhn

Tier IV
Tinnin

Sarameya

Tyger

Tier V
Pandemonium Warden

BCNM / KSNM / KCNM / HKCNM / SKCNM / ENM / ISNM / Special / Other
BCNM 100% works = BCNM Working with Bugs or needs testing = BCNM don't work (reason)= BCNM not implemented = White

Notes 1-Many drop rates missing on ffxiclopedia 2-We cannot yet see multiple battle choices for the same orb

Ghelsba Outpost
Fellow: Mirror, Mirror

Waughroon Shrine
BCNM: Crustacean Conundrum BCNM: Birds of a Feather BCNM: Grove Guardians BCNM: Royal Jelly BCNM: The Worm's Turn BCNM: The Final Bout BCNM: 3, 2, 1... BCNM: Grimshell Shocktroopers KSNM: Copycat - works but no loot (missing drops rates on ffxiclopedia) KCNM: The Palborough Project KCNM: Shell Shocked SKCNM: ★The Worm's Turn SKCNM: ★Grimshell Shocktroopers Mission: Journey Abroad Limit: Beyond Infinity

Horlais Peak
BCNM: Shooting Fish BCNM: Carapace Combatants BCNM: Dropping Like Flies BCNM: Tails of Woe BCNM: Eye of the Tiger BCNM: Hostile Herbivores BCNM: Shots in the Dark BCNM: Dismemberment Brigade BCNM: Today's Horoscope KCNM: Kindergarten Cap KCNM: Last Orc-Shunned Hero SKCNM: ★Tails of Woe SKCNM: ★Dismemberment Brigade Limit: Beyond Infinity

Balga's Dais
BCNM: Creeping Doom BCNM: Harem Scarem BCNM: Royal Succession BCNM: Steamed Sprouts BCNM: Rapid Raptors BCNM: Treasure and Tribulations BCNM: Wild Wild Whiskers BCNM: Divine Punishers KSNM: Moa Constrictors KSNM: Royale Ramble KSNM: Seasons Greetings KCNM: The V Formation KCNM: Avian Apostates SKCNM: ★Steamed Sprouts SKCNM: ★Divine Punishers Limit: Beyond Infinity

Qu'Bia Arena
BCNM: Die by the Sword BCNM: Let Sleeping Dogs Die BCNM: Undying Promise BCNM: Factory Rejects BCNM: An Awful Autopsy BCNM: Idol Thoughts BCNM: Celery BCNM: Brothers D'Aurphe BCNM: Demolition Squad KSNM: Come Into My Parlor KSNM: E-vase-ive Action KSNM: Infernal Swarm SKCNM: ★Factory Rejects SKCNM: ★Demolition Squad SKCNM: ★Brothers D'Aurphe Mission: The Heir to the Light Mission: Those Who Lurk in Shadows (III) Limit: A Furious Finale (Dancer) Limit: Beyond Infinity Fellow: Mirror Images Fellow: Clash of the Comrades

Sacrificial Chamber
BCNM: Amphibian Assault BCNM: Jungle Boogeymen KCNM: Whom Wilt Thou Call SKCNM: ★Amphibian Assault SKCNM: ★Jungle Boogymen

Throne Room
BCNM: Kindred Spirits SKCNM: ★Kindred Spirits

Chamber of Oracles
BCNM: Legion XI Comitatensis KSNM: The Scarlet King KSNM: Cactuar Suave KCNM: Dragon Scales SKCNM: ★Legion XI Comitatensis

Talacca Cove
ISNM: Call to Arms ISNM: Compliments to the Chef Mission: Legacy of the Lost PUPAF3: Puppetmaster Blues Limit: Breaking the Bonds of Fate (Corsair)

Navukgo Execution Chamber
ISNM: Tough Nut to Crack ISNM: Happy Caster Mission: Shield of Diplomacy BLUAF2: Omens Limit: Achieving True Power (Puppetmaster)

Jade Sepulcher
ISNM: Making a Mockery ISNM: Shadows of the Mind Mission: Puppet in Peril Quest: Moment of Truth Limit: The Beast Within (Blue Mage)

Spire of Dem
KCNM: Empty Dreams ENM: You Are What You Eat -- Animas do not work

Spire of Holla
KCNM: Empty Hopes ENM: Simulant -- Animas do not work

Spire of Mea
KCNM: Empty Desires ENM: Playing Host -- Animas do not work

Spire of Vahzl
KSNM: Empty Aspirations ENM: Pulling the Plug --No boss scripts

Monarch Linn
HKCNM: Nest of Nightmares ENM: Bad Seed ENM: Fire in the Sky ENM: Beloved of the Atlantes ENM: Bugard in the Clouds -- No TP moves, damage and delay do not change -- Does not fly, does not surrender early. Quest: Uninvited Guests

The Shrouded Maw
ENM: Test Your Mite -- Some floors look solid but are not.

Mine Shaft #2716
HKCNM: The Mobline Comedy ENM: Bionic Bug ENM: Automaton Assault ENM: Pulling the Strings Mission: A Century of Hardship Quest: Return to the Depths

Boneyard Gully
HKCNM: Antagonistic Ambuscade ENM: Like the Wind ENM: Sheep in Antlion's Clothing ENM: Shell We Dance? ENM: Totentanz Mission: Head Wind Quest: Tango with a Tracker Quest: Requiem of Sin

Bearclaw Pinnacle
HKCNM: Taurassic Park ENM: Brothers ENM: Follow the White Rabbit ENM: Holy Cow ENM: When Hell Freezes Over Mission: Flames for the Dead

Riverne - Site A01
Special: Ouryu Cometh

Riverne - Site B01
Special: The Wyrmking Descends

Stellar Fulcrum
Special: Heroes Combat Special: Heroines Combat Special: Mercenary Camp

Mamool Ja Staging Point
Special: The Gathering Storm

Ruhotz Silvermines
Special: The Swarm

Nyzul Isle
Special: Heroines' Holdfast

Mamook
Astral Candescence: Mamook Incursion

Halvung
Astral Candescence: Halvung Invasion

Arrapago Reef
Astral Candescence: Lamia Reprisal

La Vaule (S)
Stronghold Invasion: The Blood-bathed Crown

Castle Oztroja (S)
Stronghold Invasion: A Malicious Manifest

Beadeaux (S)
Stronghold Invasion: The Buried God

Provenance
Voidwatch: Beguiling Radiance Voidwatch: Maddening Radiance Voidwatch: Seductive Radiance Voidwatch: Provenance Watcher

Jobs
I will create a more extensive list on this at a later time, including what AF quests work and what do not however for now it will just be what jobs are functional and what are not.

Weapon Skills
Most should work up to relic level, and the formulas in use match those accepted as correct by retail players. While there are reports of damage being low, no one finds issues with the formulas, so research is necessary to find out what's actually wrong.

WSNM quests are not implemented, and the weapon skills are automatically gained.

Exceptions:


 * Magic-based weapon skills currently use a physical formula, and will be calculated as physical damage


 * Monk WSs do not return TP correctly. The second hit should return a punch worth of TP when it lands, rather than 1.


 * Energy Steal and Energy Drain were never really finished. They do static damage, and may not restore MP.


 * Spirits Within may be using an older, incorrect formula.

Archery
Flaming Arrow

Piercing Arrow

Dulling Arrow

Sidewinder

Blast Arrow

Arching Arrow

Refulgent Arrow

Empyreal Arrow

Namas Arrow

Jishnu's Radiance

Apex Arrow

Axes
Raging Axe

Smash Axe

Gale Axe

Avalanche Axe

Spinning Axe

Rampage

Calamity

Mistral Axe

Bora Axe

Decimation

Onslaught

Primal Rend

Cloudsplitter

Ruinator

Clubs
Shining Strike

Seraph Strike

Brainshaker

Starlight

Moonlight

Skullbreaker

True Strike

Judgment

Hexa Strike

Flash Nova

Black Halo

Randgrith

Mystic Boon

Dagan

Realmrazer

Daggers
Wasp Sting

Gust Slash

Shadowstitch

Viper Bite

Cyclone

Energy Steal

Energy Drain

Dancing Edge

Shark Bite

Aeolian Edge

Evisceration

Exenterator

Mercy Stroke

Mandalic Stab

Pyrrhic Kleos

Mordant Rime

Rudra's Storm

Great Axes
Shield Break

Iron Tempest

Sturmwind

Armor Break

Keen Edge

Weapon Break

Raging Rush

Full Break

Fell Cleave

Steel Cyclone

Upheaval

Metatron Torment

King's Justice

Ukko's Fury

Great Katana
Tachi: Enpi

Tachi: Hobaku

Tachi: Goten

Tachi: Kagero

Tachi: Jinpu

Tachi: Koki

Tachi: Yukikaze

Tachi: Gekko

Tachi: Ageha

Tachi: Kasha

Tachi: Shoha

Tachi: Kaiten

Tachi: Rana

Tachi: Fudo

Great Swords
Hard Slash

Power Slash

Frostbite

Freezebite

Shockwave

Crescent Moon

Sickle Moon

Spinning Slash

Herculean Slash

Ground Strike

Resolution

Scourge

Torcleaver

Dimidiation

Hand-to-Hand
Combo

Shoulder Tackle

One Inch Punch

Backhand Blow

Raging Fists

Spinning Attack

Howling Fist

Dragon Kick

Tornado Kick

Asuran Fists

Final Heaven

Ascetic's Fury

Stringing Pummel

Victory Smite

Shijin Spiral

Katana
Blade: Rin

Blade: Retsu

Blade: Teki

Blade: To

Blade: Chi

Blade: Ei

Blade: Jin

Blade: Ten

Blade: Yu

Blade: Ku

Blade: Shun

Blade: Metsu

Blade: Kamu

Blade: Hi

Marksmanship
Hot Shot

Split Shot

Sniper Shot

Slug Shot

Blast Shot

Heavy Shot

Numbing Shot

Detonator

Coronach

Trueflight

Leaden Salute

Wildfire

Last Stand

Polearms
Double Thrust

Thunder Thrust

Raiden Thrust

Leg Sweep

Penta Thrust

Vorpal Thrust

Skewer

Wheeling Thrust

Sonic Thrust

Impulse Drive

Geirskogul

Drakesbane

Camlann's Torment

Stardiver

Scythes
Slice

Dark Harvest

Shadow of Death

Nightmare Scythe

Spinning Scythe

Vorpal Scythe

Guillotine

Cross Reaper

Infernal Scythe

Spiral Hell

Catastrophe

Insurgency

Quietus

Entropy

Staves
Heavy Swing

Rock Crusher

Earth Crusher

Starburst

Sunburst

Shell Crusher

Full Swing

Spirit Taker

Cataclysm

Retribution

Gate of Tartarus

Garland of Bliss

Vidohunir

Omniscience

Tartarus Torpor

Myrkr

Shattersoul

Swords
Fast Blade

Burning Blade

Red Lotus Blade

Flat Blade

Shining Blade

Seraph Blade

Circle Blade

Spirits Within

Vorpal Blade

Swift Blade

Sanguine Blade

Savage Blade

Knights of Round

Atonement

Expiacion

Death Blossom

Glory Slash

Uriel Blade

Chant du Cygne

Requiescat

Automaton
Slapstick

Arcuballista

String Clipper

Chimera Ripper

Knockout

Magic Mortar

Daze

Armor Piercer

Armor Shatterer

Cannibal Blade

Bone Crusher

String Shredder

Merits
As merits gain functionality this list will be updated with specifics as to which particular merits work and which do not.

Job points
At this stage, none of the job points system is not working, and not expecting active work until post-75 content is put in better working order.

Missions
All nation missions currently work up to rank 6 and therefore will be marked as green, as it does not hinder any game play to not be able to go further than that.

-- Rank 9

-- Rank 9

-- Rank 8

- Works up to Promyvion - Vahzl, but many behaviors need improvement.

Misc
-- Works, but has issues with sessions. Characters can be switched between users on the same IP address when zoning, and players can become stuck. Also, variables updates and key item add/remove may happen on the wrong character or not happen on the correct character, this may interfere with missions and BCNM battle entry or completion.

Conclusion
It was my pleasure to bring this list to the Darkstar Project community, and I thank everyone very much for the assistance and reports of functionality. I hope this list can make it to the eyes of numerous potential newcomers and also veteran players on the server.

As of right now this list is incomplete, any feedback on the change of functionality or any missing content please do let me know through the forums via PM or just go through my profile page